Sliding window protocol using 3 bit sequence number and maximum window size of 4 Starting window positions at A and B before any frames are sent? I need program C for sliding window protocl. Following code implements 1-bit Sliding Window protocol. Regular Frame Size = 512 bits = 64 bytes.
Replacing Aerostar side sliding glass. Apparently,you are supposed to replace the entire window assembly,not just the sliding glass. However,if you did happen to get a glass,it is possible to install it.1)Pull out the rubber/felt glass channel and clean out the broken glass,then re-install it.2)Rem ove the rear window edge trim from the non-sliding glass by sliding a razor knife between the glass surface and the trim.You have to cut through about 1/4' of urathane rubber adhesive,so spray a little soapy water on for lube.3)Remove the latch from the sliding glass.To do this,push out the hinge pin on the latch handle (upwards or downwards) DON'T LOSE THE SPRING! Then take out the 2 Phillips head screws, and finesse the latch body off the glass.It is stuck with 2 sided tape for waterproofing,so it might be pretty stuck.4)Slide your glass in from the rear of the door.5)Re-assemble the latch to the glass remembering that it should be waterproof,so make sure the 2 sided tape is still there. Replace it or glue it as you see fit.Mine was still tacky so I just put it back that way.6)Re-glue the rear trim to the rear of the window.Actually,the best way to glue it is by going to your nearest glass shop(the one that said you can't replace the glass)and asking them to give you a spot of windsield adhesive urathane.They open a new tube for every windshield and then throw away any leftovers,so they will probably give some to you while doing a job.7)Be happy,you just saved a pile of cash.Submitted by Andrew from Zippy's Auto in Edmonton,Alberta,Canada.
![1 Bit Sliding Window Protocol C Program 1 Bit Sliding Window Protocol C Program](https://image.slidesharecdn.com/slidingwindowprotocol-170129172813/95/sliding-window-protocol-5-638.jpg?cb=1485710962)
A handle is a reference for the operating system. NIt does not have the semantics of a programming reference but what it does do is allow the system resources to know what you are referring to when it is passed in an API call. NUsually, the HANDLE is wrapped in an instance of a clas s. NCWnd is a good example, it contains an HWND which is a handle to a window.
NYou can do this. CWnd *pWnd = CWnd::FromHandle(hWnd) nNote: that CWnd::FromHandle(hWnd) is static and does not require an instance. NIt will pass you back the wrapper that the hWnd is wrapped.
Well not quite! NIf the handle is not actually wrapped by an object it will create one AND IT WILL ONLY BE TEMPORARY.So use it the once then throw it away. NIt can create the instance because the hWnd has enough information in its struct for windows to instantiate a CWnd object. It does not add it to the handle v object table, so it is only temporary.
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NThe HWND is in fact a kernel object and theres more? NHWND (CWnd and CWnd-derived classes) nHDC (CDC and CDC-derived classes) nHMENU (CMenu) nHPEN (CGdiObject) nHBRUSH (CGdiObject) nHFONT (CGdiObject) nHBITMAP (CGdiObject) nHPALETTE (CGdiObject) nHRGN (CGdiObject) nHIMAGELIST (CImageList) nSOCKET (CSocket) n(Should have been HSOCKET?) n+ others. NI am not sure if all of these would pass back a temporary object if required.